Vital Stats: Character Name: Aniela Species: Unicorn Gender: Female Profession: None Occupation: None
Attributes & Stats: Character Class: Fae Level: 1 Hit Points: 70 Magic Points: 50 Stamina: 0 Initiative: 7 Experience: 0
Skills: Quick Learner - She usually learns through books. Fast Reader - From reading so much, she can read quite quickly and yet still get the message. Cooking – She knows how to cook.
Patron Points: 0 Patron Points
Spells/Bonus/Notes: For small amounts of magic, it will come from her fingertips, for large amounts of magic it will come from her whole body- for higher level spells it can come from her fingertips but it will take longer to form whatever she is forming. In her feral form, instead of her fingertips it comes from her horn.
Level 1-10 Category
She cannot fail unless interrupted by something. Transformation – From human to feral and vice versa. Her unicorn form is 2 feet tall and from head to butt she is 3 feet. A midget-corn.
+10 Spell Bonus Morning Dew – Surround your opponent in a fog, making it difficult for him to breath. {10 Mana}(Quoted by Asmodeus.) +5 Spell Bonus Healing Touch – Heals target with your magic for 1d10+5. {+5 Mana}(Quoted by Asmodeus.)
Level 11-20 Category
+15 Spell Bonus Waken – Bring someone out of a deep, magically induced sleep. (Quoted by Asmodeus.) {15 Mana}
+20 Spell Bonus Bless/Curse – Caster chooses to bestow a target with good luck or bad luck. Those with bad luck must roll 1d80 on all non-combat rolls for 1 hour FST. Those with good luck roll 1d100+20 on all non-combat rolls for 1 hour FST. (Quoted from Asmodeus.) {20 Mana}
+25 on escape roll. Distraction – Use your magic to create a distraction to aid in your escape. {30 Mana}
Level 21-40
+25 Spell Bonus. (Rainbow Pattern) – “A glowing rainbow-hued pattern of interweaving colors blinds your target.” (Quoted from Asmodeus) {30 Mana}
Disadvantages:
Submissive - She dislikes arguing, and can easily be scared if someone comes towards her in an offensive manner.
Vegetarian - Just that, if she eats meat she throws it right back up!
Dark Magic/Shadow Magic - She doesn't like the dark, and being in a dark room without any light can almost drive her mad in fear. Aniela can be very vulnerable to dark magic/shadow magic, but she cannot be taken over by it.
The horn - If one cuts off her horn, she'll loose all her magic, but it will not kill her but it will be painful. The horn will regrow over 1 week. (I think I might make it to where if her horn is taken then she must remain in feral form until her horn grows back.)
Character Information: Aniela was always the one overprotected by her parents, but at age eight her and her brother were taken away after a group of bandits sacked the town. They planned to train Aniela's brother to be one of them, threatening to kill or hurt his sister if he disobeyed. Although soon enough he escaped with his sister, returning to their old village, but it was obliterated. While fleeing further from the bandits Aniela and her brother were split up when they were sailing on a small boat, which overturned, but Ani's brother overturned it and put her safely back inside the boat, but before he could get in himself he was swept away by the waves and under tides... She hasn't seen him since.
The bandits that kept them made Aniela their slave and despised the fact she could use magic- punishing her each time she even tried to use it. It's a miracle she only has one scar, in fact. They would usually get drunk, and abuse her for no reason. Each mistake her brother made caused her to get punished as well. She was quite obedient- but if she made a small mistake they would punish her unjustly.
After being teleported to a mysterious island known as Nasmara, she left it in hopes of going home after finding out it wasn't the life for her, too humid. She is now nomadic but has begun to settle in Atas ‘Cosita.
Image Reference:
Drawn by me!
Drawn by me, scene of her brother being lost under the waves.
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