atascouncil@gmail.com.
Feats require the usage of Stamina (St).
1 - The usage of feats is carried out like combat, with the roll of the dice. If in combat, the feat must be countered or dodged.
Hendokri Sana types \" roll 1d100+5 to use her THUMB SPEAR feat on Siclis \"
Hendokri Sana gets \" Hendokri Sana rolls 1d100+5 to use her THUMB SPEAR feat on Siclis and gets 76. \"
2 - All feats used that result in a roll of 30 or above must be countered by roll equal or higher than the attack roll.
Siclis types \" roll 1d100 to block the thumb spear with his hand \"
Siclis gets \" Siclis rolls 1d100 to block the thumb spear with his hand and gets 69. \"
3 - All failed countering furres MUST roll their damage with 1d20+mod.
the resulting roll is the amount of damage received.
Siclis types \" roll 1d20+5 in damage as Hendokri's thumb spear jabs him in the throat \"
Siclis gets \" Siclis rolls 1d20+5 in damage as Hendokri's thumb spear jabs him in the throat and gets 8. \"
Siclis looses 8 Hp.
4 - The use of a feat is your attack. Your turn ends after the feat is used.
5 - You may only use feats until your St (Stamina) is exhausted.
6 - Be sure to put the EXACT NAME of the feat into the description. If this is not done it can be assumed it is a NORMAL attack and the modifier can be ignored.
7 - You cannot combine a feat with a weapon or spell. You may only use a feat.Statistics: Posted by Zaboo — Sat Nov 24, 2012 6:15 pm
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