Ability |
Mod |
Cost |
Flavour |
Rules |
Rank 1 |
|
|
|
|
Bless |
10 |
15 |
Bless this weapon, that it may be ever keen for the blood of the unbeliever. |
Blesses a weapon giving it a stackable +10 to the next attack made with it. |
Calm |
5 |
5 |
I ask only that they be released of hate, free to live and love as all should. |
Instill a feeling of peace in the target. Target will not initiate combat for five minutes |
Cure Disease |
10 |
10 |
And your illness was illusion, your fever a dream. |
Removes disease and poison |
Convalesce |
10 |
5 |
These herbs will staunch the wound. This prayer will restore your soul. |
Heal a target 1d20+10 |
Holy Wound |
5 |
5 |
I call upon the powers from above that you may suffer. |
Damage |
Miracle |
0 |
5 |
If you have need the primes will provide. |
A generic spell that may be used to perform tricks and minor miracles |
Rebuke the Unholy |
10 |
10 |
No you will not. You will go back to the darkness that spawned you. |
The target is afflicted by fear. If they are Undead or Demonic the caster may instead force them to make an immediate basic attack against another target. |
Humble Ward |
10 |
20 |
You are my shelter, conceal me beneath your pinions. |
Defense +10/5 rounds, you may cancel the Ward to gain +30 defense against a particular attack. |
Rank 2 |
|
|
|
|
Dragon's Blessing |
15 |
10 |
Hold and be hearty! The might of the primes stands with you! |
For one round the target takes only half damage from attacks. |
Guilt |
20 |
15 |
You will know the weight of your crimes. |
Target suffers damage equal to half that they deal for 3 rounds. |
Recuperate |
20 |
10 |
Rest easy, you are in the hands of the primes now. |
Heal a target 1d20+20 |
Soul Flay |
20 |
10 |
I shall take a tiny piece of what makes you you. |
Target suffers 1d20+20 STA damage |
Spiritual Armour |
20 |
30 |
Faith is my shield. |
Target gains an armour bonus +20/3 rounds |
Stagger |
10 |
10 |
A greater power than you commands, yield! |
The target is dazed for 1 round. Then they suffer a -10 to attacks for 1 round. |
Purge |
10 |
10 |
There are two cures for heresy, fire and death. |
Damage |
Rank 3 |
|
|
|
|
Audience of the Primes |
30 |
50 |
My lord, a moment of your time. |
You request an audience with your benefactor. You know exactly what everyone does or says in the area, even whispers. You can also tell if anyone is lying. Any action you take automatically succeeds unless opposed. After ten minutes your prime's attention turns elsewhere and the spell ends. |
Avatar |
30 |
30 |
He bore no armour yet all at once a brilliance surrounded him and I beheld a warrior. |
Target can no longer use any abilities or items but gains a +30 weapon and armour bonus, lasts until end of combat |
Flamestrike |
15 |
15 |
And may the unbeliever be struck by fire from heaven! |
Damage |
Heal |
30 |
30 |
And what was broken shall be made whole. |
Heal a target 2d20+30 |
Heavenly Restoration |
20 |
40 |
Manna shall fall from heaven and all who eat it will be restored. |
All allies regain 1d20+20HP and are cured of poison. |
Resurrection |
25 |
35 |
I ask of you to give them back for they were loved and their work lays yet undone. |
Return a target to life, at a cost. Only succeeds on a 75 or higher. The caster suffers 2d20+25 damage regardless of success or failure. |
Symbol of Pain |
10 |
50 |
They were just scratches on the ground and yet I could not look away. I could not stop the pain. |
Last for 5 rounds. Each round all enemies must suffer 1d10 damage or a -10 to their attacks. There is no defense against this. |